Gamification

Curious which gamification driver in Octalysis Framework for Gamification and Behavioral Design Inspires you?

The framework comprises 8 Core Drives represented by an octagon shape, including Epic Meaning & Calling, Development & Accomplishment, Empowerment of Creativity & Feedback, Ownership & Possession, Social Influence & Relatedness, Scarcity & Impatience, Unpredictability & Curiosity, and Loss & Avoidance. By understanding and implementing these Core Drives, designers can create engaging experiences that cater to intrinsic motivators and promote positive user experiences.

For me it’s the epic meaning call of adventure, what Joseph Campbell calls the heroes journey.

This is where the magic happens. By activating Epic Meaning and Calling, you’ll gain active participants and grow your customer base or audience through their passion and commitment to your cause, sometimes to an irrational degree.

Epic Meaning and Calling can possibly be implemented anytime within a player’s journey, but is most often introduced when people are starting to interact with your system, which is the Discovery Phase and the onboarding phase.

One of the most straightforward ways to install Epic Meaning & Calling into your user base is through an engaging Narrative, which allows you to introduce a story that gives people context for a higher meaning in terms of interacting with your company, product, or website.

@Kilian I was crafting our narrative user journey as follows:

“In Cocreation World, your heroes journey begins when you parachute in with a cohort of individuals from around the world, who all create a vision map of their legacy defining a destination in life or a problem you see in the world that you want to solve. We provide self-discovery tools in life challenges such as AI discourse, learning summits and SDG hackathons to help you articulate your hypothesis and theory of change while you connect, collaborate and contribute in diverse teams by design. who are committed to achieving our collective sustainable development goals. Knowing that in CoCreation World, the genius in you inspires the genius in we when we make work feel like play, trusting that I am because we are, all for one and one for all diverse by design."

The next step in the Gamification book is to inspire a “humanity hero” tieing the actions you want people to take to something that will make the world a better place. This is why I was suggesting sponsorship of a person, networking and answering questions about how to solve SDG. Here are sample questions: Discussion Questions.pdf (624.6 KB)

Should we continue together with all the steps?